Showing posts with label Tutorials. Show all posts
Showing posts with label Tutorials. Show all posts

May 14, 2015

Summoners War Power Leveling Guide 30+


I.   Runing & Mana
II.  Beating the giant
III. Power leveling guide

At this stage, you should concentrate on Giant B10 farming so it means that upgrading wind element monster for your giant team is a must especially for F2P (free to play) players. Using Darion, Belladeon, Bernard, Shannon and Wind Viking can at least farm you on Giant B10. All these monster are farmable and upgrading their skills won't be that hard. There are also a lot of team composition in Giant B10 so it all depends on your available monster but we prefer wind element for elemenetal advantage against the Giant Boss.

My Giant B10 team full auto: 6* Acasis leader, 6* Briand, 6* Shannon, 6* Belladeon & 5* Bernard with 95% success rate.
as a part of this giant stage, your runes must be at least 5* with preferably +15 on 246 slots.

I. RUNING

Where to get 5* & 6* runes?


Magic Shop is your best bet on getting this rare runes and try to unlock those additional slots so when it refresh the inventory you have a higher chance of getting 5* or 6* quality. Concentrate on getting a 246 slots with HP% and a couple of Accuracy% because you need these in Giant B10. The key on beating the Giant is having higher HP at least 20k and a reliable Accuracy to land your attack debuff like glancing, defense and attack break against the giant.

You must land a debuff on giant because a solid area of attack (AOE) from giant can easily wipe out your entire team. I guess attack break can lessen the damage by 50% in addition to glancing which avoid you from critical hit. Having a defense buff I guess it can get you additional 50% defense in addition to 15% damage reduction from Darion passive Knighthood. All in all I think it is as good as a 75% damage reduction that your team may receive.

How to buy runes?

As of now, buy only 5* or 6* with HP% or Defense% and Accuracy% on 246 slots from Energy, Swift, Despair, & Focus runes. You may also get HP% & Accuracy% from other runes but it can ruin your Energy set since a 15% additional HP can improve your survival rate.

A 5* rune can range from 120k - 230k mana depending on the quality and type. While 6* rune can range from 230k - 500k so you need to hoard a lot of mana. Energy rune is cheaper and Despair rune is a bit expensive.

NOTE: Once in a while there is a mystical scroll that will pop up in magic shop that has a price around 120k mana price. BUY it automatically because it is worth every penny.


MANA

How to save mana?


DO NOT upgrade your 3* rune more than +9 because there is a little improvement on it. Rune upgrade is very expensive so make sure that you upgrade only the rune that you will use for a long period of time.

How to get or farm mana?


Faimon scenario is the most popular place to farm due to higher mana and XP rate. Faimon normal can get you an average mana 3500 per run (sold rune included) in addition to an average 1 energy drop per run. My full 73 energy + random energy drop can make around 100k mana

5* level 35 Raoq with 246 atk% +12 can easily farm this stage under 60 seconds.
My 6* level 40 Raoq with decent attack runes can farm this around 27 seconds.

You can also use other scenario dungeon where your carry/farm monster can clear it easily. For example, Lushen can solo and finish Hydeni Hell level 5 (Damnation) quickly because the monsters are water type element..

Who is carry/farm monster?


This monster is great for clearing enemy waves like Lushen, Zaiross or any other AOE with high damage output. Raoq is also a great farmer due to its passive skill "Annihilate" where he gets another turn after he killed the enemy. Right now, I am using Water Hell Lady (Beth) as my farmer in Faimon Hard level 1 (Path) and it can finish it around 50 seconds due to her 2nd skill AOE. It is not fully skilled yet but have a quiet decent Rage Blade runes with (2)atk% (4)critdmg% (6)atk% these slots are +15.


Secret dungeon 2* monster is one of the best place to farm mana since for 3 energy it can give you a 4k - 5k mana per run but the downside is its very low XP rate. My 73 max energy can make around 100k mana in 24 rounds. Secret dungeon 3* gives higher amount of mana but with a 5 energy per run. Another way to obtain it is from event rewards and it may range from 100k - 300k mana.


II. Beating The Giant

Poor man's build in early game is HP% HP% Accuracy% on support if  you don't have a 6* (4)HP% with +15 to buff your HP pool at least 15-20k.

Darion 3X Energy            (2)HP% (4)HP% (6)HP%
Belladeon Swift Energy   (2)HP% (4) HP% (6)HP%
Bernard Swift Energy      (2)HP% (4) HP% (6)Accuracy%
Shannon Despair Energy (2)HP% (4) HP% (6)Accuracy%
Walter Energy 2x Focus  (2)HP% (4) HP% (6)Accuracy%

"Typical build for support in end game is (2)Speed (4)HP% and (6)Accuracy%
The HP% slot should be 6* +15 because you will sacrifice another HP slot for tactical advantage either speed or accuracy runes."

Bernard has a Leader Skill (Increases the Attack Power of ally monsters with Wind attribute by 30%) that will be benefited by Shannon and Walter. His 3rd skill Tailwind will boost your team speed for 2 turns and attack bar that will result to more turn before the enemy can move. His 2nd skill Body Slam is both attack and defense break that will lessen the giant attack by 50% and increase the damage he(giant) will receive by  50%.

Shannon 3rd skill Pep Talk will increase your team attack and defense for 3 turns, 50% defense increase is as good as 50% HP increase. Her 2nd skill is Decelerate that will reduce the giant speed by 33% in addition to the fact that the giant is already a slow monster. Her 1st skill Spirit Ball is a glancing debuff that will save you from critical hit and most important it will void the skill effect of giant. All of her skills are extremely useful and designed to kill Bosses on this game.

Walter will be your killer because of his continuous damage skills. 3rd skill Firing Axe: Throws 5 axes randomly. Each attack has a 30% chance to inflict Continuous Damage for 3 turns, this is a hit or miss damage over time (DOT) due to randomness but it can do its job and the 1st skill is Throwing Axe that also inflicts DOT or continuous damage to 3 turns. Applying DOT to giant is your best bet to defeat it due to its massive HP. It will take away 5% HP per DOT applied while ignoring its defense.

Belladeon will be your healer and buff remover on target. Its 3rd skill can fill the attack bar of all allies by 30% and recovers their HP by 30%. This is one of the best AOE heal in the game. Its 2nd skill Seize can remove buff or beneficial effect on target. Very useful in removing attack increase buff on giant. Its 1st skill is Scratch that can apply defense break on target.

Darion will serve as your damage absorber due to his passive 3rd skill Knighthood that has 15% damage reduction when your ally is attack. It is also as good as a 50% HP leadership for your team.
He is also the one that will take the counter attack of giant every 7 consecutive damage it receive.

How to fight against Giant Boss?

Since this is done manually, before you proceed to giant boss make sure that all your 3rd skill are ready to use like Bernard's Tailwind, Shannon's Pep Talk, Belladeon's Mobilize and Walter's Firing Axe so you can use it against the giant as soon as possible. Attack only the giant when you want to land a debuff like glancing, body slam(defense & attack break) , decelerate and DOT's from Walter or else just attack the left tower. You do not need to attack the giant if it is full on debuff to delay its counter attack except for spamming DOT. When the giant already received 6 hits, then use Darion to hit him to receive the counter attack since he can take a beating but I'm hoping that he has no defense debuff. You must spam Bernard's Tailwind whenever it's ready to move fast and gain extra turn and also the same with Shannon's Pep Talk. Glancing debuff is more useful than Decelerate/slow so prioritize to land it first. Use Belladeon to remove the giant attack increase buff without exposing him to counter attack hit. Just keep doing it repeatedly and with a better odds you can beat the giant. I think on this set up you have an 80% chance of success.



III. Power Leveling Guide

Getting your first 6* monster is very difficult if you don't know the basic concept of power leveling. I think it took me 3 weeks to evolve my first 6* fire vampire (Verdehile) which is not an ideal monster for beginner because his not a carry for fodder leveling.

1. In power leveling, you must have a carry monster for example fire inugami (Raoq) because he is farmable and a beast for NAT3. Make sure he is 5* level 35 to effectively use his passive skill.

2. Save fodder monster or unknown scrolls (US) at least 300 to be used as evolution material.

3. It is recommended to buy 3 days XP boost worth 200 crystals only if you have a decent number of unknown scrolls and have a spare time to play within this duration. 3 days XP boost (200 crystals) is way better than 1 day xp boost (100 crystals). Buy 1 day xp boost if you are busy with your schedule, anyway this is only a game or a past time activity.

4. Choose the best scenario dungeon for your carry monster (Raoq) and grind at hard/hell mode if you cannot do the Faimon normal yet.

alternative for Faimon normal:

Tamor Desert (hard/hell mode) level 3(North) for Raoq this is the easiest level and have an occasional drop of Wind Griffon which is viable for the skill upgrade of your Bernard.

NOTE:
Tamor Desert (hell mode) has almost the same xp and mana rate return to Faimon Normal. Because in faimon, there is an average 1 energy return, higher xp, mana due to expensive price of violent runes when sold, fodder drop and unknown scroll drop. 


CONCLUSION:

Concentrate on building your first carry/farmer because it is your progress booster. Then proceed to getting your giant team as soon as possible depending on your available monster. Use the game economics to properly spend your mana & crystals while evolving your monster to 6*.


Next Guide >>>>> How to build team composition for Conqueror 1+ (to be uploaded later......)

Summoners War Guide Beginner - Fighter 3

This is Summoners War power leveling guide for beginner or spoon feeding tutorial to level up and improve your Arena ranking based on my 7 months experienced of playing, so you will not suffer and waste your time for your future mistakes. Summoners War is a very addictive long term game if you can manage to grasp its gameplay or metagame as soon as possible.

Step By Step Overview:
Beginner >>> Light Fairy >>> Raoq >>> Belladeon >>> Darion >>> Premium Pack?
                  >>> Shannon & Bernard >>> Fighter 3

0. BUY devilmon weekly! if you have 180 Glory Points (GP)

1. At the beginning of the game you have Water fairy, vagabond and fire hellhound.

starting monster

NOTE: Fire Hellhound (Sieq) is a situational 6* upgrade candidate due to insane damage of double bite 10k+ per hit or a total of 20k+ damage at level 40. Also it is a great buffer for attack and critical rate. Again, situational only and you don't have to force yourself to upgrade him to 6*.

Water Fairy & Wind Vagabond are only 4* or 5* upgrade candidate. Instead of using water fairy, you should get the Light Fairy that has an invincibility skill by

tapping Community>>Friend>>Invite Friend. You only need to send invite and it doesn't matter your if your friend ignore it. Maximum of 20 invites per day only.

summoners war invite friend

5 invites = 10 000 mana
10 invites = 100 energy
30 invites = 100 crystals (save it to accumulate 750 crystals for your first premium pack )
50 invites = light fairy monster candidate for 5* upgrade

Light Fairy will be your temporary support healer while you are waiting for your Light Inugami (Belladeon).

PRIORITY:

summoners war Raoq
5* (6* situational) Fire Inugami (Raoq) carry/farmer monster. This will be your bread and butter for power leveling at early stage and he's also a decent monster in Arena Offense (AO). Your progress will increase exponentially once you levelled him at 5* level 35.

arena defense darion

          6* monster light inugami (Belladeon) great healer (guardian tier)
          6* light vagabond (Darion) great tank & nuker (guardian tier)
          5* (6* situational) wind pixie (Shannon)
          5* wind griffon (6* situational) (Bernard)

summoners war Ahman

          ***Light Bearman (Ahman) is very tempting but it is an overrated and over hyped monster. You need premium violent runes to get a 4k HP heal per hit that can take months of farming. Light Inugami (Belladeon) is far superior due to its utility skills unless you get lucky and able to pull off formidable monster like Chloe, Archangels etc. that can do better job than the these monsters. You must have a priority or objective so you will not get bored or quit on this game. 

2. Log in everyday for the daily wish and other rewards especially the monthly reward of light/dark scroll. Also please participate to game events because it is a good source of crystals, mana and mystical scrolls etc.

Temple of Wishes 
summoners war temple of wishes

 Complete Daily Missions for rewards

summoners war daily missions

    Use 20 Energy – Reward: 3 crystals and 50xp
    Power-up Monsters 3 times – Reward: 500 mana and 50xp
    Summon Monsters 3 times – Reward: 300 mana and 50xp
    Power-up Runes 3 times – Reward: 500 mana and 50xp
    Send Social Points to a Friend 5 times – Reward: 3 Arena passes and 50xp
    Fight with a Friend 3 times – Reward: 300 mana and 50xp
    Fight in the Arena 3 times – Reward: 10 energy and 50xp
    Clear the Dungeon of Giants – Reward: 750 mana and 100xp
    Clear the Daily Dungeon – Reward: 750 mana and 100xp
    Clear the Dungeon of Magic – Reward: 750 mana and 100xp
    Clear All Daily Missions – Reward: 7 crystals and 200xp

Daily Energy Bonus (Asian Server / Taiwan Time Zone)
play between 1-4 am get 20 energy
play between 3-6 pm get 20 energy

Note: Stock your free energy since it has a 6 day expiry and use it for refill in XP boosting and essence farming. Use XP boost only if you want to 6* upgrade a reliable monster. Once a month or before its reset the Trial of Ascension offers 0 energy entrance and you should take advantage it because it has a good reward.

Summoning Stone x 1 Common Stage
Crystal                         Every 5 Stages

summoners war TOA rewards
image credits to www.summonerswar.wikia.com

3. Keep hoarding those crystals until it reach 750 for premium pack. You can also hoard those mystical scrolls reward from event, missions etc. Hoard mana for future rune upgrade & rune buying at magic shop (246 slot with %) buy 135 slot violent rune either 5* or 6* (5* rune buying is only worth it for violent runes due to scarcity)

summoners war special shop

Note: This is an RNG (random number game) concept, so it means that we have no control on what kind of monster we can get from summoning. The reality about these monsters, most of them are for decoration only. We have meta monsters where they thrive in both arena offense or defense and most of them are natural 5* (NAT5) monsters like Archangels, Phoenix, Dragons etc.

This is it! BUY your first premium pack and pray to RNGesus that he will grant you a formidable monster. Let say, out of 11 MS (mystical scroll) you manage to get 2 pieces of NAT4 then the next question is, who are they and what kind of element they are?

In general:
summoners war element advantage
image credits to www.summonerswar.wikia.com

Wind element is a great offense in mid game offense but mediocre defense.
Water element is a weak defense but great offense in end game (due to fire defense).
Fire element is a great defense and it has also powerful offense like Fire Hell Lady (Raki).

Worse case scenenario, you get all fodder monsters from mystical scroll (MS), then try to pick those fusion material for Dark Ifrit (Veromos) and Water Phoenix (Sigmarus). Please don't lose hope if you are unlucky with your summoning because com2us is very generous for offering Hall of Heroes that feature a farmable NAT4 monster. Besides, you must focus on 6* upgrade for your Belladeon and Darion.

4. At this moment, your arena offense is also your arena defense. Don't think on going to Conqueror 1 without beating the Faimon Hell mode and Giant B10 because Conqueror 1 is a land of 6* monsters with 6* rune +15. This stage is in favor of speed team but I am running a sustain tank revive as my arena defense. I guess from time to time the meta game is getting busted by update & patches.

5. Once you get Wind Pixie (Shannon) from unknown scroll (US) or Wind Griffon (Bernard) try to level it up to 5* because you may need it later on dungeons, tower of ascension (TOA), giants, dragons and arena offense/defense.

6. Keep on grinding by unlocking different hell mode scenario dungeons, hall of light/dark/fire/water/wind, giants and dragons.

Light & Dark dungeon level 6, elemental dungeon level 6 (this is good for beginner), hell mode scenario for 3* rune (+6 or +9 upgrade only) guardian light & dark dungeon level 6 for better essence drop & energy ratio.

*****details of proper grinding, farming, power levelling is discuss at PART 2 of this guide*****

7. Now comes with Sunday and I call it as social day because this is where the light dungeon opens and almost everyone are looking or begging for Light Inugami and Light Vagabond. Try to hunt this secret dungeon once you can clear them with ease. Request politely by mentioning the name of player and add him/her immediately to your friend request. With luck you can get your light inugami and vagabond in no time which is almost as good as a NAT4 monster. Once you have your Belladeon or Darion and you don't have a formidable monster then concentrate on 6* upgrade them by buying XP boost (3 days recommended if you have time to spare) and energy refill.


WARNING!: not all monster are candidate for 6* upgrade even though they are NAT4 (natural 4*) monster. Do not 6* upgrade a monster that cannot help you in giant or dragon dungeons, TOA and put you to at least Conqueror 1 rank.

This team composition for Free to Play (F2P) can easily hold Fighter 3 rank weekly

arena defense darion

6* Darion
6* Belladeon
5* Shannon
5* Bernard

or 5* Raoq

summoners war flow chart

CONCLUSION:

Have fun and grasp the game mechanics or metagame as soon as possible to fully enjoy its greatness. List all your objectives and try to accomplish it Weekly. Be sociable and have fun making new friends in the chat channel or forum. Don't lose hope or quit if you cannot get your first NAT4 or NAT5 from summoning. Just keep on summoning! :D


Next >>>>> Summoners War Power Leveling Guide 30+

Last edited by GuideHash; 17th May 2015

Jan 9, 2014

GoldenTowns Level 11-20+ Overview

Note: X mark sign is not suitable spot for production building. There should be a q1 restaurant beside the city/townhall in order to upgrade it to q5.

Congratulations for reaching Level 11, this stage will test your economic skills on how you can budget your resources and energy consumption. Here are the lists of your objectives on this crucial stage:

#1 Level 5 or Q5 Production Buildings - the six standard production building must be upgraded to q5 in order to save energy.

#2 Happiness 100% - having 100% happiness can easily earn you gold by selling some of your unskilled workers, then the gold can be used to buy energy packs if you like. It can also make all your workers lifespan extend to 60 days.

#3 Conserve Energy - save as much as you can since energy packs are quiet expensive. When repairing your building it would be wise to wait for 85% degradation to save energy. If there is a dying worker in a factory, don't operate it because it can disrupt the process when it dies and you will not only lose energy but also time.

#4 Build q5 production building according to this ratio:
                                                                     
                                                                        Vegetable Farm    3   
                                                                         Meat Farm          2    
                                                                         Wood Factory     1.5    
                                                                         Stone Factory      1.5    
                                                                         Iron Factory        1    
                                                                         Clay Factory       1    

For every 3 vegetable farms there should be; 2 meat farm, 1.5 wood factory, 1.5 stone factory, 1 iron factory and 1 clay factory. This is to balance the production cost since 1 q5 clay factory need 80 meat, 80 wood, 80 stone and 80 iron in order to produce 350 clay (tax deducted). The rest you can calculate it by yourself depending on the number of your factories operational cost.


This is all I can share because all of it are pretty redundant just like the guide in Level 1-10. Just continue where you left and proceed to upgrading all production buildings to q5, acquiring 100% happiness, save your energy, and build a balance production factories. Always remember that this is just only a game so have fun and enjoy!

Dec 2, 2013

Bugs & Solutions

#1 Tutorial Bug

www.goldentowns.com?i=32405
Look at the encircled red arrow point, it can't be moved and the tutorial halt at that point because you missed some step after you proceed to the next one. This may happen anywhere on the tutorial session as long as you missed one of the steps.

SOLUTION:
Take the tutorial slowly before clicking to another step, and if ever you get stuck then you have no choice but to refresh the page and start from the beginning until you finished it correctly. I know it painstakingly frustrating but we have no choice since this is the price we have to pay for playing the beta stage of the game.
credits to Bitell Txuss

That's the video of complete tutorial in GoldenTowns introduction and it starts at 03:46
You can view and follow the correct steps to avoid getting stuck.

Dec 1, 2013

Cheaper way to mine Gold

Cheaper way to mine Gold
If you want to mine gold cheaply so you can save some extra resources, then you need to execute it with proper timing because the raw materials needed keeps on fluctuating from time to time depending on the Gold volume that was extracted within 24 hours and any other aspects that affects it production.

So, here is what you need to do. Just go GOLD tab page in GoldenTowns and check it first if it's cheaper or not. As you may noticed, it has a 3200 resources needed to extract 1 Gold. That is the most expensive amount so far, so avoid it because it's not worth it.

WRONG:
Click here to Register

But if you are patient enough to wait for an hour or two then you will encounter this average price for gold extraction which is 1600 resources per 1 GOLD. This is a good time to mine gold because its price is can be justified with the amount of gold you will recieve.

CORRECT:
Click to Register

Anyway, I encounter an amount of 800 resources per 1 Gold once but it's a very rare occasion and it only lasted for minutes. I have no idea what will be the future economics of gold extraction but one thing for sure, the gold keeps on rising like there's no tomorrow on this game so better mine it and hoard it for a while.

NOTE: The maximum gold extraction that a single  Level 5 Goldmine per 24 hours is 0.5 Gold only. So I think we will only needing half of it when extracting 0.5 Gold.

Nov 30, 2013

How to's in GoldenTowns

How To?

1. How to get my referral link?
Click => Inventory tab => Affliliate (left side panel)

 2. How to sell/buy GOLD?
 Click => Inventory tab => "+" "-" button (left side panel)=> choose payment method and reseller=> execute buy/sell order and wait for manual confirmation that usually happen within minutes if the reseller is available or online.

 3. How to search town?
Click => Inventory tab => Financial New => Town Shares => Search bar

4. How to exchange or buy/sell resources?
Click=> Market tab=> Products=> choose between 2 different resources=> enter desired amount and press buy/sell.
NOTE: The left side(encircled) is the base of the exchange. It means if you buy, the vegetable will increase and if you sell, the vegetable will decrease.

Nov 29, 2013

GoldenTowns Guide Level 1-10

building position

GoldenTowns Sign Up

Summoners War: Power Leveling Guide

GoldenTowns Level 11-20+ Overview

After you finished the mini tutorial, the result should have an additional q1 market and q2 house. Just leave it there and only renovate it when its over 25% degradation or depending on your choice.

NOTE: Don't build any additional production facilities/buildings like vegetable & meat farm because you won't be needing it at the moment. Besides, your current production buildings are enough to provide all your resources.

 

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